Update CartHistorySwitcher.js

This commit is contained in:
XXhaos
2026-04-18 13:04:51 +08:00
committed by GitHub
parent f14d5c6bd1
commit b7d48ccfe0

View File

@@ -1,18 +1,25 @@
/**
* Xbox Cart History Switcher
* 远程路径: https://raw.githubusercontent.com/dragonisheep/Surge/refs/heads/master/Scripts/CartHistorySwitcher.js
*
* 功能:
* 1. 访问 https://carthistory.com/ → 展示所有历史 gamertag 卡片列表
* 2. 点击某条记录 → 访问 https://carthistory.com/?action=apply&index=N
* → 将该条的 cartId / authorization / gamertag 覆盖到 $persistentStore
* 3. 切换后自动跳回列表页,当前激活的卡片会高亮显示
* 1. 访问 https://carthistory.com/ → 按时间戳最近邻匹配 cart 和 gamertag,展示卡片
* 2. 点击切换 → 覆盖 $persistentStore 中的 cartId / authorization / gamertag
*
* 匹配策略(核心):
* - 读取 cart_records 和 gamertag_records 两个数组
* - 对每条 cart在 gamertag_records 中找时间戳绝对差最小的一条
* - 若最小差值超过 MATCH_WINDOW_MS则该 cart 的 gamertag 显示为 "(未知)"
* - 不在存储里记录"已匹配的三元组",每次页面刷新都重新计算
*/
const HISTORY_KEY = "cartId_history";
const CART_KEY = "cartId";
const AUTH_KEY = "authorization";
const GAMERTAG_KEY = "gamertag";
const CART_KEY = "cartId";
const AUTH_KEY = "authorization";
const GAMERTAG_KEY = "gamertag";
const CART_RECORDS = "cart_records";
const GAMERTAG_RECORDS = "gamertag_records";
// 匹配窗口cart 和 gamertag 时间差超过此值就认为无法配对
const MATCH_WINDOW_MS = 60000; // 60 秒,按需调整
const url = $request.url;
const parsed = new URL(url);
@@ -25,9 +32,9 @@ if (action === "apply" && indexStr !== null) {
showList();
}
// ==================== 读取历史 ====================
function readHistory() {
const raw = $persistentStore.read(HISTORY_KEY);
// ==================== 读取 ====================
function readRecords(key) {
const raw = $persistentStore.read(key);
if (!raw) return [];
try {
const arr = JSON.parse(raw);
@@ -37,14 +44,34 @@ function readHistory() {
}
}
// ==================== 最近邻匹配 ====================
function matchCartToGamertag(cart, gamertagRecords) {
if (!gamertagRecords.length) return { gamertag: "(未知)", diff: null };
let best = null;
let bestDiff = Infinity;
for (const g of gamertagRecords) {
const diff = Math.abs(cart.ts - g.ts);
if (diff < bestDiff) {
bestDiff = diff;
best = g;
}
}
if (bestDiff > MATCH_WINDOW_MS) {
return { gamertag: "(未知)", diff: bestDiff };
}
return { gamertag: best.gamertag, diff: bestDiff };
}
// ==================== 工具函数 ====================
function formatTimestamp(iso) {
function formatTimestamp(ms) {
try {
const d = new Date(iso);
const d = new Date(ms);
const pad = n => String(n).padStart(2, '0');
return `${d.getFullYear()}-${pad(d.getMonth()+1)}-${pad(d.getDate())} ${pad(d.getHours())}:${pad(d.getMinutes())}:${pad(d.getSeconds())}`;
} catch (e) {
return iso;
return String(ms);
}
}
@@ -71,15 +98,28 @@ function respondHtml(body) {
// ==================== 展示列表 ====================
function showList() {
const history = readHistory();
const currentCartId = $persistentStore.read(CART_KEY) || "";
const currentGamertag = $persistentStore.read(GAMERTAG_KEY) || "";
const cartRecords = readRecords(CART_RECORDS);
const gamertagRecords = readRecords(GAMERTAG_RECORDS);
const currentCartId = $persistentStore.read(CART_KEY) || "";
// 倒序(最新在前),同时记录在原数组中的 index 用于切换
const reversed = history.map((e, i) => ({ entry: e, originalIndex: i })).reverse();
// 为每条 cart 动态匹配 gamertag生成展示数据
const display = cartRecords.map((cart, i) => {
const match = matchCartToGamertag(cart, gamertagRecords);
return {
originalIndex: i,
cartId: cart.cartId,
authorization: cart.authorization,
ts: cart.ts,
gamertag: match.gamertag,
matchDiff: match.diff
};
});
const cards = reversed.map(({ entry, originalIndex }) => {
const isActive = entry.cartId === currentCartId;
// 倒序(最新在前)
const reversed = [...display].reverse();
const cards = reversed.map(d => {
const isActive = d.cartId === currentCartId;
const cardStyle = isActive
? 'border:2px solid #10b981; background:#f0fdf4;'
: 'border:1px solid #e5e7eb; background:#fff;';
@@ -88,29 +128,22 @@ function showList() {
: '';
const button = isActive
? '<button disabled style="padding:8px 16px; background:#d1d5db; color:#6b7280; border:none; border-radius:6px; font-weight:bold; cursor:not-allowed;">已激活</button>'
: `<a href="https://carthistory.com/?action=apply&index=${originalIndex}" style="text-decoration:none;"><button style="padding:8px 16px; background:#3b82f6; color:#fff; border:none; border-radius:6px; font-weight:bold; cursor:pointer;">切换到此账号</button></a>`;
: `<a href="https://carthistory.com/?action=apply&index=${d.originalIndex}" style="text-decoration:none;"><button style="padding:8px 16px; background:#3b82f6; color:#fff; border:none; border-radius:6px; font-weight:bold; cursor:pointer;">切换到此账号</button></a>`;
return `
<div style="${cardStyle} border-radius:8px; padding:16px; margin-bottom:12px;">
<div style="font-size:18px; font-weight:bold; color:#111827;">
${escapeHtml(entry.gamertag)}${activeBadge}
${escapeHtml(d.gamertag)}${activeBadge}
</div>
<div style="font-size:13px; color:#6b7280; margin:6px 0 12px 0;">
${escapeHtml(formatTimestamp(entry.timestamp))}
${escapeHtml(formatTimestamp(d.ts))}
</div>
${button}
</div>`;
}).join('');
const emptyHint = history.length === 0
? '<div style="text-align:center; color:#6b7280; padding:40px; background:#fff; border-radius:8px;">暂无历史记录</div>'
: '';
const currentInfo = currentGamertag
? `<div style="background:#eff6ff; border:1px solid #bfdbfe; border-radius:8px; padding:12px 16px; margin-bottom:20px;">
<div style="font-size:13px; color:#6b7280; margin-bottom:4px;">当前激活账号</div>
<div style="font-size:16px; font-weight:bold; color:#1e40af;">${escapeHtml(currentGamertag)}</div>
</div>`
const emptyHint = cartRecords.length === 0
? '<div style="text-align:center; color:#6b7280; padding:40px; background:#fff; border-radius:8px;">暂无 cart 记录</div>'
: '';
const html = `<!DOCTYPE html>
@@ -123,8 +156,7 @@ function showList() {
<body style="font-family:-apple-system,BlinkMacSystemFont,'Segoe UI',sans-serif; padding:20px; margin:0; background:#f3f4f6;">
<div style="max-width:600px; margin:0 auto;">
<h2 style="margin:0 0 20px 0; color:#111827;">🛒 Cart 账号历史</h2>
${currentInfo}
<div style="margin-bottom:12px; color:#6b7280; font-size:14px;">共 ${history.length} 条历史记录(最新在前)</div>
<div style="margin-bottom:12px; color:#6b7280; font-size:14px;">共 ${cartRecords.length} 条记录(最新在前)</div>
${cards}
${emptyHint}
</div>
@@ -136,25 +168,31 @@ function showList() {
// ==================== 执行切换 ====================
function applySwitch(index) {
const history = readHistory();
const cartRecords = readRecords(CART_RECORDS);
const gamertagRecords = readRecords(GAMERTAG_RECORDS);
if (!Number.isInteger(index) || index < 0 || index >= history.length) {
return showError("无效的记录索引", `index=${index}, 历史长度=${history.length}`);
if (!Number.isInteger(index) || index < 0 || index >= cartRecords.length) {
return showError("无效的记录索引", `index=${index}, 记录数=${cartRecords.length}`);
}
const entry = history[index];
if (!entry || !entry.cartId || !entry.authorization) {
const cart = cartRecords[index];
if (!cart || !cart.cartId || !cart.authorization) {
return showError("记录不完整", "该条记录缺少 cartId 或 authorization");
}
// 覆盖 persistentStore 中的当前值
$persistentStore.write(entry.cartId, CART_KEY);
$persistentStore.write(entry.authorization, AUTH_KEY);
$persistentStore.write(entry.gamertag || "", GAMERTAG_KEY);
const match = matchCartToGamertag(cart, gamertagRecords);
const gamertag = match.gamertag;
// 覆盖 $persistentStore
$persistentStore.write(cart.cartId, CART_KEY);
$persistentStore.write(cart.authorization, AUTH_KEY);
if (gamertag && gamertag !== "(未知)") {
$persistentStore.write(gamertag, GAMERTAG_KEY);
}
$notification.post(
"✅ 账号切换成功",
`已切换到 ${entry.gamertag}`,
`已切换到 ${gamertag}`,
""
);
@@ -170,7 +208,7 @@ function applySwitch(index) {
<div style="max-width:500px; margin:80px auto; background:#fff; border-radius:12px; padding:32px; text-align:center; box-shadow:0 4px 6px rgba(0,0,0,0.1);">
<div style="font-size:48px; margin-bottom:16px;">✅</div>
<div style="font-size:20px; font-weight:bold; color:#10b981; margin-bottom:8px;">切换成功</div>
<div style="font-size:16px; color:#374151;">已切换到 <b>${escapeHtml(entry.gamertag)}</b></div>
<div style="font-size:16px; color:#374151;">已切换到 <b>${escapeHtml(gamertag)}</b></div>
<div style="font-size:13px; color:#6b7280; margin-top:16px;">1 秒后自动返回列表...</div>
</div>
</body>