Update NewAddToCart_Web.js
This commit is contained in:
@@ -2,9 +2,11 @@
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* Xbox Cart Web Runner
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* 远程路径: https://raw.githubusercontent.com/dragonisheep/Surge/refs/heads/master/Scripts/NewAddToCart_Web.js
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*
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* 优先级:
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* 1. 远程待同步 Product(fetch_and_clear,单次只取一组)
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* 2. 本地 XboxProductList(兜底)
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* 流程:
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* 1. GET 读取远程当前组(服务端加锁)
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* 2. 执行加购
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* 3. 加购完成后 GET clear(服务端释放锁 + 弹出该组)
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* 4. 若远程无数据,回退到本地 XboxProductList
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*/
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const MARKET = "NG";
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@@ -12,9 +14,9 @@ const LOCALE = "en-ng";
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const FRIENDLY_NAME = `cart-${MARKET}`;
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const CLIENT_CONTEXT = { client: "UniversalWebStore.Cart", deviceType: "Pc" };
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const REMOTE_URL = 'https://cc.dragonisheep.com/surge?token=xbox123&action=fetch_and_clear';
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const REMOTE_READ_URL = 'https://cc.dragonisheep.com/surge?token=xbox123';
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const REMOTE_CLEAR_URL = 'https://cc.dragonisheep.com/surge?token=xbox123&action=clear';
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const LOCAL_KEY = 'XboxProductList';
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const LOCK_KEY = 'SyncXboxLock';
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const MUID = $persistentStore.read("cart-x-authorization-muid");
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const MS_CV = $persistentStore.read("cart-ms-cv");
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@@ -24,7 +26,8 @@ const results = { success: [], failure: [] };
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const successKeys = [];
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let currentIndex = 0;
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let productList = [];
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let sourceLabel = ""; // 记录数据来源,用于最终通知
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let sourceLabel = "";
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let useRemote = false; // 是否使用了远程数据(决定加购后是否发 clear)
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function log(type, message, detail = "") {
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const icon = type === "success" ? "✅" : (type === "error" ? "❌" : "ℹ️");
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@@ -69,27 +72,45 @@ const HEADERS = {
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function finalizeAndClean() {
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const successCount = results.success.length;
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const failureCount = results.failure.length;
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let remainingCount = 0;
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// 清理本地 XboxProductList 中已成功的 key(仅本地模式)
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let remainingCount = 0;
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if (!useRemote) {
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try {
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// 只清理本地 XboxProductList 中已成功的 key
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let storeObj; try { storeObj = JSON.parse($persistentStore.read(LOCAL_KEY) || "{}"); } catch { storeObj = {}; }
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for (const k of successKeys) {
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if (k && Object.prototype.hasOwnProperty.call(storeObj, k)) delete storeObj[k];
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}
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remainingCount = Object.keys(storeObj).filter(k => /^product\d+$/.test(k)).length;
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$persistentStore.write(JSON.stringify(storeObj), LOCAL_KEY);
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log("info", "清理完成", `剩余: ${remainingCount}`);
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} catch (e) { log("error", "清理异常", e); }
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log("info", "本地清理完成", `剩余: ${remainingCount}`);
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} catch (e) { log("error", "清理异常", String(e)); }
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}
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const doFinish = () => {
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$notification.post(
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"🛒 Xbox 加购完成",
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`成功: ${successCount} / 失败: ${failureCount}`,
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`来源: ${sourceLabel} | 剩余本地: ${remainingCount}`
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`来源: ${sourceLabel}${!useRemote ? ` | 剩余本地: ${remainingCount}` : ''}`
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);
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const html = `<!DOCTYPE html><html><head><meta charset="utf-8"><meta name="viewport" content="width=device-width,initial-scale=1"><title>Xbox Cart</title></head><body style="font-family:sans-serif;padding:20px;"><h3>执行结果: 成功 ${successCount} / 失败 ${failureCount} | 来源: ${sourceLabel}</h3><div style="background:#f9f9f9;padding:10px;">${logBuffer.join("")}</div></body></html>`;
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$done({ response: { status: 200, headers: { "Content-Type": "text/html;charset=utf-8" }, body: html } });
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};
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if (useRemote) {
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if (failureCount === 0) {
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// 全部成功:发 clear,释放服务端锁并弹出该组
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log("info", "加购全部成功,通知服务端 clear");
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$httpClient.get(REMOTE_CLEAR_URL, () => doFinish());
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} else {
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// 有失败:不 clear,保留服务端数据,下次可重试
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log("info", `有 ${failureCount} 个失败,保留服务端数据以便重试`);
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$notification.post("⚠️ 部分失败", `${failureCount} 个加购失败`, "服务端数据已保留,可重新执行");
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doFinish();
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}
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} else {
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doFinish();
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}
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}
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function startTask() {
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@@ -102,7 +123,12 @@ function startTask() {
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if (productList.length === 0) {
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log("info", "列表为空");
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$notification.post("⚠️ Xbox 脚本", "无需执行", `来源: ${sourceLabel} | 列表为空`);
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// 远程模式下列表为空也要释放锁
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if (useRemote) {
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$httpClient.get(REMOTE_CLEAR_URL, () => $done({}));
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} else {
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finalizeAndClean();
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}
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return;
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}
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log("info", `开始任务 [${sourceLabel}]`, `数量: ${productList.length}`);
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@@ -137,38 +163,35 @@ function sendRequest() {
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}
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// ========================= 主流程 =========================
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// 防重入锁(和 SyncXboxCloud.js 共用同一个 lockKey)
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const lockVal = $persistentStore.read(LOCK_KEY);
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if (lockVal && Date.now() - parseInt(lockVal, 10) < 5000) {
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// 5 秒内重复触发,直接放行
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$done({});
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}
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$persistentStore.write(String(Date.now()), LOCK_KEY);
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// 第一步:尝试从远程取一组待同步 Product
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$httpClient.get(REMOTE_URL, (error, response, data) => {
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// ★ 服务端有锁机制,客户端不再需要时间锁
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// 第一步:尝试从远程读取当前组(服务端此时会加锁)
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$httpClient.get(REMOTE_READ_URL, (error, response, data) => {
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let remoteGroup = null;
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let groupIndex = null;
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if (!error && data) {
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try {
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const payload = JSON.parse((data || '').trim() || '{}');
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if (payload.ok && payload.cleared && payload.currentGroup) {
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// 服务端有锁且有数据时返回 currentGroup
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if (payload.ok && payload.currentGroup) {
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const keys = Object.keys(payload.currentGroup);
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if (keys.length > 0) {
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remoteGroup = payload.currentGroup;
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log("info", "使用远程待同步 Product", `第 ${payload.currentGroupIndex} 组,共 ${keys.length} 个`);
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groupIndex = payload.currentGroupIndex;
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log("info", "使用远程待同步 Product", `第 ${groupIndex} 组,共 ${keys.length} 个`);
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}
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}
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} catch (_) {}
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}
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if (remoteGroup) {
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// 使用远程数据,不写入本地 XboxProductList(已由服务端 fetch_and_clear 删除)
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sourceLabel = "远程同步";
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useRemote = true;
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sourceLabel = `远程第 ${groupIndex} 组`;
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productList = parseProductList(JSON.stringify(remoteGroup));
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startTask();
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} else {
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// 远程无数据或连接失败,回退到本地
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// 远程无数据(队列为空或被锁)或连接失败,回退到本地
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useRemote = false;
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const localRaw = $persistentStore.read(LOCAL_KEY) || "{}";
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sourceLabel = "本地";
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productList = parseProductList(localRaw);
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